From: Samuel Iglesias Gonsalvez <[email protected]>
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
---
src/mesa/drivers/dri/i965/brw_context.c | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dri/i965/brw_context.c
index 8a0ffbe..c4cc6f2 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -551,6 +551,17 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.TextureBufferOffsetAlignment = 16;
ctx->Const.MaxTextureBufferSize = 128 * 1024 * 1024;
+ /* FIXME: Tessellation stages are not yet supported, so
+ * MaxShaderStorageBlocks is not set for them and
+ * MaxCombinedShaderStorageBlocks doesn't take them into account.
+ */
+ ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxShaderStorageBlocks = 12;
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks = 12;
+ ctx->Const.MaxCombinedShaderStorageBlocks = 12 * 3;
+ ctx->Const.MaxShaderStorageBufferBindings = 48;
+
if (brw->gen >= 6) {
ctx->Const.MaxVarying = 32;
ctx->Const.Program[MESA_SHADER_VERTEX].MaxOutputComponents = 128;
--
1.9.1
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