Reviewed-by: Ilia Mirkin <[email protected]>
On Mon, Jul 13, 2015 at 5:24 AM, Samuel Pitoiset <[email protected]> wrote: > NV50_3D_BIND_TSC only allows to bind 16 samplers, and since we don't > want to do anything with NV50_3D_BIND_TSC2, just limit the maximum > number of samplers to 16 like for nvc0. > > This fixes dmesg fails with the following piglit test: > max-samplers > > But the test still fails. > > Signed-off-by: Samuel Pitoiset <[email protected]> > --- > src/gallium/drivers/nouveau/nv50/nv50_screen.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/gallium/drivers/nouveau/nv50/nv50_screen.c > b/src/gallium/drivers/nouveau/nv50/nv50_screen.c > index 6583a35..46ae0b8 100644 > --- a/src/gallium/drivers/nouveau/nv50/nv50_screen.c > +++ b/src/gallium/drivers/nouveau/nv50/nv50_screen.c > @@ -286,7 +286,7 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, > unsigned shader, > case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: > /* The chip could handle more sampler views than samplers */ > case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: > - return MIN2(32, PIPE_MAX_SAMPLERS); > + return MIN2(16, PIPE_MAX_SAMPLERS); > case PIPE_SHADER_CAP_DOUBLES: > case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: > case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: > -- > 2.4.5 > > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
