... and update the documentation to reflect reality.
null and gdi are gone, and surfaceless is a recent addition.

Signed-off-by: Emil Velikov <emil.l.veli...@gmail.com>
---
 configure.ac  | 3 ---
 docs/egl.html | 6 +++---
 2 files changed, 3 insertions(+), 6 deletions(-)

diff --git a/configure.ac b/configure.ac
index 9ffd69d..f3a24f2 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1763,9 +1763,6 @@ for plat in $egl_platforms; do
                        AC_MSG_ERROR([EGL platform surfaceless requires libdrm 
>= $LIBDRM_REQUIRED])
                ;;
 
-       android|gdi|null)
-               ;;
-
        *)
                AC_MSG_ERROR([EGL platform '$plat' does not exist])
                ;;
diff --git a/docs/egl.html b/docs/egl.html
index 3ab1a60..30d8687 100644
--- a/docs/egl.html
+++ b/docs/egl.html
@@ -88,10 +88,10 @@ types such as <code>EGLNativeDisplayType</code> or
 <code>EGLNativeWindowType</code> defined for.</p>
 
 <p>The available platforms are <code>x11</code>, <code>drm</code>,
-<code>wayland</code>, <code>null</code>, <code>android</code>,
-<code>haiku</code>, and <code>gdi</code>.  The <code>android</code> platform
+<code>wayland</code>, <code>surfaceless</code>, <code>android</code>,
+and <code>haiku</code>.  The <code>android</code> platform
 can only be built as a system component, part of AOSP, while the
-<code>haiku</code> and <code>gdi</code> platforms can only be built with SCons.
+<code>haiku</code> platforms can only be built with SCons.
 Unless for special needs, the build system should
 select the right platforms automatically.</p>
 
-- 
2.4.5

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