On Friday, June 26, 2015 04:17:39 PM Jason Ekstrand wrote: > On Fri, Jun 26, 2015 at 3:56 PM, Kenneth Graunke <kenn...@whitecape.org> > wrote: > > Legacy user clipping (using gl_Position or gl_ClipVertex) is handled by > > turning those into the modern gl_ClipDistance equivalents. > > > > This is unnecessary in Core Profile: if user clipping is enabled, but > > the shader doesn't write the corresponding gl_ClipDistance entry, > > results are undefined. Hence, it is also unnecessary for geometry > > shaders. > > > > This patch moves the call up to run_vs(). This is equivalent for VS, > > but removes the need to pass clip distances into emit_urb_writes(). > > > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > > --- > > src/mesa/drivers/dri/i965/brw_fs.cpp | 4 +++- > > src/mesa/drivers/dri/i965/brw_fs.h | 2 +- > > src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 16 +++++++++++----- > > 3 files changed, 15 insertions(+), 7 deletions(-) > > > > diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp > > b/src/mesa/drivers/dri/i965/brw_fs.cpp > > index 4292aa6..8658554 100644 > > --- a/src/mesa/drivers/dri/i965/brw_fs.cpp > > +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp > > @@ -3816,7 +3816,9 @@ fs_visitor::run_vs(gl_clip_plane *clip_planes) > > if (failed) > > return false; > > > > - emit_urb_writes(clip_planes); > > + compute_clip_distance(clip_planes); > > + > > + emit_urb_writes(); > > > > if (shader_time_index >= 0) > > emit_shader_time_end(); > > diff --git a/src/mesa/drivers/dri/i965/brw_fs.h > > b/src/mesa/drivers/dri/i965/brw_fs.h > > index 243baf6..d08d438 100644 > > --- a/src/mesa/drivers/dri/i965/brw_fs.h > > +++ b/src/mesa/drivers/dri/i965/brw_fs.h > > @@ -271,7 +271,7 @@ public: > > fs_reg src0_alpha, unsigned components, > > unsigned exec_size, bool use_2nd_half = > > false); > > void emit_fb_writes(); > > - void emit_urb_writes(gl_clip_plane *clip_planes); > > + void emit_urb_writes(); > > void emit_cs_terminate(); > > > > void emit_barrier(); > > diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp > > b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp > > index 7074b5c..854e49b 100644 > > --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp > > +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp > > @@ -1730,6 +1730,12 @@ > > fs_visitor::setup_uniform_clipplane_values(gl_clip_plane *clip_planes) > > } > > } > > > > +/** > > + * Lower legacy fixed-function and gl_ClipVertex clipping to clip > > distances. > > + * > > + * This does nothing if the shader uses gl_ClipDistance or user clipping is > > + * disabled altogether. > > + */ > > void fs_visitor::compute_clip_distance(gl_clip_plane *clip_planes) > > { > > struct brw_vue_prog_data *vue_prog_data = > > @@ -1737,6 +1743,10 @@ void fs_visitor::compute_clip_distance(gl_clip_plane > > *clip_planes) > > const struct brw_vue_prog_key *key = > > (const struct brw_vue_prog_key *) this->key; > > > > + /* Bail unless some sort of legacy clipping is enabled */ > > + if (!key->userclip_active || prog->UsesClipDistanceOut) > > + return; > > + > > Any reason why you changed this from a conditional call to > compute_clip_distance to an early return? I don't know that I care > much either way. > > Thanks for making this less gross. > > Reviewed-by: Jason Ekstrand <jason.ekstr...@intel.com>
I did it that way because compute_clip_distances() already prods at brw_vue_prog_key, and run_vs() currently doesn't. I would have had to introduce key casts there. I felt the unconditional call kept run_vs() less cluttered, too. Either way would work.
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