https://bugs.freedesktop.org/show_bug.cgi?id=91118
--- Comment #1 from Béla Gyebrószki <gyebr...@gmail.com> --- The following patch by Ilia Mirkin also fixes the crash for me: diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 79fa018..f7d8028 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1638,6 +1638,8 @@ handle_first_current(struct gl_context *ctx) } } + _mesa_update_state(ctx); + /* We can use this to help debug user's problems. Tell them to set * the MESA_INFO env variable before running their app. Then the * first time each context is made current we'll print some useful The 2 different patches equally fix the crash for me in those 2 games. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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