https://bugs.freedesktop.org/show_bug.cgi?id=91118

--- Comment #1 from Béla Gyebrószki <gyebr...@gmail.com> ---
The following patch by Ilia Mirkin also fixes the crash for me:

diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 79fa018..f7d8028 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1638,6 +1638,8 @@ handle_first_current(struct gl_context *ctx)
       }
    }

+   _mesa_update_state(ctx);
+
    /* We can use this to help debug user's problems.  Tell them to set
     * the MESA_INFO env variable before running their app.  Then the
     * first time each context is made current we'll print some useful

The 2 different patches equally fix the crash for me in those 2 games.

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