Hi Marta;
In all of the commits you state 'for gles 3.1 and GL core', however we
move enums to a section where they are available for both desktop core
and compatibility contexts (as expected), please change 'GL core' to
'desktop GL' in the message.
I've sent some small comments to patches 1 and 2, with commit messages
and those small things fixed this series is
Reviewed-by: Tapani Pälli <[email protected]>
(I also run Piglit with these, no regressions.)
On 06/15/2015 02:19 PM, Marta Lofstedt wrote:
This is the V3 versions of my previous patch-set.
Also, please note that Tapani's patch that was originally
part of this patch-set was merged: git@83624c141d3
Marta Lofstedt (6):
mesa/es3.1: enable GL_ARB_shader_image_load_store for gles3.1
mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1
mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1
mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1
mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1
mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1
src/mesa/main/get.c | 36 ++++++++++++++++
src/mesa/main/get_hash_params.py | 90 ++++++++++++++++++++++------------------
2 files changed, 85 insertions(+), 41 deletions(-)
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