This is a series of patches that solves a couple of API check and corner cases issues that the OpenGL ES 3.1 CTS exploits.
Marta Lofstedt (6): mesa/es3.1: Do not allow zero size multisampled textures mesa/es3.1: Correct error code for illegal internal formats mesa/es3.1 : Correct error code for zero samples mesa/es3.1 : Correct error code for defect texture target mesa/es31: AtomicBufferBindings should be initialized to zero. mesa/es3.1: Fix error code for glCreateShaderProgram src/mesa/main/bufferobj.c | 11 ++++++++--- src/mesa/main/shaderapi.c | 9 +++++++++ src/mesa/main/teximage.c | 25 +++++++++++++++++++++++++ src/mesa/main/texobj.c | 11 +++++++++++ 4 files changed, 53 insertions(+), 3 deletions(-) -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev