No, the function is only used for linking ES->GS and it will be used
for linking tessellation shaders. The OpenGL core profile is the only
user of those shaders.

Marek

On Mon, May 25, 2015 at 5:35 AM, Michel Dänzer <[email protected]> wrote:
> On 24.05.2015 18:52, Marek Olšák wrote:
>> From: Marek Olšák <[email protected]>
>>
>> These can't occur between VS and GS, because GS is only supported
>> in the core profile.
>
> Could these be used by other state trackers, though? If not, this patch
> and either way, the rest of this series is
>
> Reviewed-by: Michel Dänzer <[email protected]>
>
>
> --
> Earthling Michel Dänzer               |               http://www.amd.com
> Libre software enthusiast             |             Mesa and X developer
_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to