On Thu, May 21, 2015 at 2:30 PM, <[email protected]> wrote: > From: Kevin Rogovin <[email protected]> > > Add helper function that checks if current fragment shader active > of gl_context has atomic buffer access. > > v1 -> v3 > Added in v3 of patch series. > > Signed-off-by: Kevin Rogovin <[email protected]> > --- > src/mesa/main/mtypes.h | 7 ++++++- > 1 file changed, 6 insertions(+), 1 deletion(-) > > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 7e1f0e0..b88b10a 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -4464,7 +4464,12 @@ enum _debug > DEBUG_INCOMPLETE_FBO = (1 << 3) > }; > > - > +static inline bool > +_mesa_active_fragment_shader_has_atomic_ops(const struct gl_context *ctx) > +{ > + return ctx->Shader._CurrentFragmentProgram!=NULL &&
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