Isn't that override to change the GL version rather than the GLES version? On Thu, 30 Apr 2015 00:26 Ian Romanick <[email protected]> wrote:
> There's still a fair amount functionality left to be implemented before > GLES 3.1 can actually be enabled. Compute shaders and SSBOs are the > biggest things left to finish. This series just allows people to start > testing the things that are implemented. To get a GLES 3.1 context, set > the environment variable > > MESA_GL_VERSION_OVERRIDE=3.1 > > The GLES3 experience taught me that there is a huge pile of little > differences between GLES and desktop GL... and it takes a really, really > long time to get those ironed out enough to pass Khronos conformance > tests. Getting the initial boiler plate stuff out now lets people start > testing and fixing sooner. > > This is also available in the gles3.1-enabling branch of my fd.o tree at > git://people.freedesktop.org/~idr/mesa. > > I have tested this with the glsl-es-3.10 patches that I just sent to the > piglit list. I get the expected set of passes and failures from the > minimum-maximums.txt test. > > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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