From: Ville Syrjälä <[email protected]>
The sub-pixel adjustment for points was killed off in
commit 60d762aa625095a8c1f9597d8530bb5a6fa61b4c
Author: Xiang, Haihao <[email protected]>
Date: Wed Jan 2 11:38:51 2008 +0800
i915: Needn't adjust pixel centers. fix #12944
so if we don't need it in intel_tris.c we don't need it in
intel_render.c either, which means we can allow
intel_render.c to render points.
Signed-off-by: Ville Syrjälä <[email protected]>
---
src/mesa/drivers/dri/i915/intel_render.c | 8 +++-----
1 file changed, 3 insertions(+), 5 deletions(-)
diff --git a/src/mesa/drivers/dri/i915/intel_render.c
b/src/mesa/drivers/dri/i915/intel_render.c
index 65ecd05..ef1c718 100644
--- a/src/mesa/drivers/dri/i915/intel_render.c
+++ b/src/mesa/drivers/dri/i915/intel_render.c
@@ -54,9 +54,7 @@
* dma buffers. Use strip/fan hardware primitives where possible.
* Try to simulate missing primitives with indexed vertices.
*/
-#define HAVE_POINTS 0 /* Has it, but can't use because subpixel has
to
- * be adjusted for points on the INTEL/I845G
- */
+#define HAVE_POINTS 1
#define HAVE_LINES 1
#define HAVE_LINE_STRIPS 1
#define HAVE_TRIANGLES 1
@@ -70,7 +68,7 @@
#define HAVE_ELTS 0
static const uint32_t hw_prim[GL_POLYGON + 1] = {
- [GL_POINTS] = 0,
+ [GL_POINTS] = PRIM3D_POINTLIST,
[GL_LINES ] = PRIM3D_LINELIST,
[GL_LINE_LOOP] = PRIM3D_LINESTRIP,
[GL_LINE_STRIP] = PRIM3D_LINESTRIP,
@@ -96,7 +94,7 @@ static const GLenum reduced_prim[GL_POLYGON + 1] = {
};
static const int scale_prim[GL_POLYGON + 1] = {
- [GL_POINTS] = 0, /* fallback case */
+ [GL_POINTS] = 1,
[GL_LINES] = 1,
[GL_LINE_LOOP] = 2,
[GL_LINE_STRIP] = 2,
--
2.0.5
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