You do realize that statically linking libstdc++ and libgcc_s while dynamically linking LLVM won't work around the problem caused by Steam overriding an older version of libstdc++, because LLVM will still be dynamically linked against that?
As you'll note from my first submission, I sent a patchset (for LLVM) which addressed that too, and if LLVM is statically linked you can also end up with no libstdcc++.so linkage there either. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
