On Tue, Feb 24, 2015 at 09:34:30PM -0800, Kenneth Graunke wrote: > We haven't implemented proper unsynchronized map support on !LLC systems > (pre-SNB, Atom). MapBufferRange with GL_MAP_UNSYNCHRONIZE_BIT will > actually do a synchronized map, probably killing performance. > > Also warn on BufferSubData, when we should be doing an unsynchronized > upload, but instead have to do a synchronous map. > > v2: Only complain if the buffer is actually busy - we use unsynchronized > maps internally for vertex upload and such, but expect those to not > be busy. > > Signed-off-by: Kenneth Graunke <[email protected]>
Sorry I let this slip. I actually thought it was merged, and screwed up the patchwork state. This is both: Tested-by: Ben Widawsky <[email protected]> && Reviewed-by: Ben Widawsky <[email protected]> My only nit is that I do already have the fix for this. Not sure if we want to pursue that instead. I'll defer to you. -- Ben Widawsky, Intel Open Source Technology Center _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
