Upon closer look it seems that TexData is no longer used. Perhaps we can nuke it ?
Signed-off-by: Emil Velikov <[email protected]> --- src/mesa/state_tracker/st_cb_texture.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index a8b19a1..8f3060d 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -26,6 +26,8 @@ **************************************************************************/ #include <stdio.h> +#include "c11_stdlib.h" + #include "main/bufferobj.h" #include "main/enums.h" #include "main/fbobject.h" @@ -178,7 +180,7 @@ st_FreeTextureImageBuffer(struct gl_context *ctx, pipe_resource_reference(&stImage->pt, NULL); } - _mesa_align_free(stImage->TexData); + aligned_free(stImage->TexData); stImage->TexData = NULL; free(stImage->transfer); @@ -1534,7 +1536,7 @@ copy_image_data_to_texture(struct st_context *st, stImage->TexData, srcRowStride, srcSliceStride); - _mesa_align_free(stImage->TexData); + aligned_free(stImage->TexData); stImage->TexData = NULL; } -- 2.1.3 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
