Timothy Arceri <t_arc...@yahoo.com.au> writes: > Use common intrastage array validation for interface blocks. This change also > allows us to support interface blocks that are arrays of arrays.
Please wrap this message to fit within 80 columns. > --- > src/glsl/link_interface_blocks.cpp | 76 > ++++++++++++++++++-------------------- > 1 file changed, 35 insertions(+), 41 deletions(-) > > diff --git a/src/glsl/link_interface_blocks.cpp > b/src/glsl/link_interface_blocks.cpp > index 0ce502d..9000a3c 100644 > --- a/src/glsl/link_interface_blocks.cpp > +++ b/src/glsl/link_interface_blocks.cpp > @@ -50,18 +50,20 @@ struct interface_block_definition > * represents either the interface instance (for named interfaces), or a > * member of the interface (for unnamed interfaces). > */ > - explicit interface_block_definition(const ir_variable *var) > - : type(var->get_interface_type()), > - instance_name(NULL), > - array_size(-1) > + explicit interface_block_definition(ir_variable *var) > + : var(var), > + type(var->get_interface_type()), > + instance_name(NULL) > { > if (var->is_interface_instance()) { > instance_name = var->name; > - if (var->type->is_array()) > - array_size = var->type->length; > } > explicitly_declared = (var->data.how_declared != > ir_var_declared_implicitly); > } > + /** > + * Interface block ir_variable > + */ > + ir_variable *var; > > /** > * Interface block type > @@ -74,12 +76,6 @@ struct interface_block_definition > const char *instance_name; > > /** > - * For an interface block array, the array size (or 0 if unsized). > - * Otherwise -1. > - */ > - int array_size; > - > - /** > * True if this interface block was explicitly declared in the shader; > * false if it was an implicitly declared built-in interface block. > */ > @@ -95,7 +91,8 @@ struct interface_block_definition > bool > intrastage_match(interface_block_definition *a, > const interface_block_definition *b, ^^^^^ I think the intent of this declaration is that b should not change (see below). > - ir_variable_mode mode) > + ir_variable_mode mode, > + struct gl_shader_program *prog) > { > /* Types must match. */ > if (a->type != b->type) { > @@ -120,18 +117,13 @@ intrastage_match(interface_block_definition *a, > return false; > } > > - /* Array vs. nonarray must be consistent, and sizes must be > - * consistent, with the exception that unsized arrays match sized > - * arrays. > + /* If a block is an array then it must match across the shader. > + * Unsized arrays are also processed and matched agaist sized arrays. > */ > - if ((a->array_size == -1) != (b->array_size == -1)) > + if (b->var->type != a->var->type && > + (b->instance_name != NULL || a->instance_name != NULL) && > + !validate_intrastage_arrays(prog, b->var, a->var)) you pass a b's var member into validate_intrastage_arrays, where it may be modified (due to your second patch in this series). Is that your intention? It doesn't seem to affect any piglit tests. > return false; > - if (b->array_size != 0) { > - if (a->array_size == 0) > - a->array_size = b->array_size; > - else if (a->array_size != b->array_size) > - return false; > - } > > return true; > } > @@ -150,12 +142,6 @@ interstage_match(const interface_block_definition > *producer, > const interface_block_definition *consumer, > bool extra_array_level) > { > - /* Unsized arrays should not occur during interstage linking. They > - * should have all been assigned a size by link_intrastage_shaders. > - */ > - assert(consumer->array_size != 0); > - assert(producer->array_size != 0); > - > /* Types must match. */ > if (consumer->type != producer->type) { > /* Exception: if both the interface blocks are implicitly declared, > @@ -165,20 +151,27 @@ interstage_match(const interface_block_definition > *producer, > if (consumer->explicitly_declared || producer->explicitly_declared) > return false; > } > + > + /* Ignore outermost array if geom shader */ > + const glsl_type *consumer_instance_type; > if (extra_array_level) { > - /* Consumer must be an array, and producer must not. */ > - if (consumer->array_size == -1) > - return false; > - if (producer->array_size != -1) > - return false; > + consumer_instance_type = consumer->var->type->fields.array; > } else { > - /* Array vs. nonarray must be consistent, and sizes must be consistent. > - * Since unsized arrays have been ruled out, we can check this by just > - * making sure the sizes are equal. > - */ > - if (consumer->array_size != producer->array_size) > + consumer_instance_type = consumer->var->type; > + } > + > + /* If a block is an array then it must match across shaders. > + * Since unsized arrays have been ruled out, we can check this by just > + * making sure the types are equal. > + */ > + if ((consumer->instance_name != NULL && > + consumer_instance_type->is_array()) || > + (producer->instance_name != NULL && > + producer->var->type->is_array())) { > + if (consumer_instance_type != producer->var->type) > return false; > } > + > return true; > } > > @@ -298,7 +291,8 @@ validate_intrastage_interface_blocks(struct > gl_shader_program *prog, > */ > definitions->store(def); > } else if (!intrastage_match(prev_def, &def, > - (ir_variable_mode) var->data.mode)) { > + (ir_variable_mode) var->data.mode, > + prog)) { > linker_error(prog, "definitions of interface block `%s' do not" > " match\n", iface_type->name); > return; > @@ -374,7 +368,7 @@ validate_interstage_uniform_blocks(struct > gl_shader_program *prog, > * uniform matchin rules (for uniforms, it is as though all > * shaders are in the same shader stage). > */ > - if (!intrastage_match(old_def, &new_def, ir_var_uniform)) { > + if (!intrastage_match(old_def, &new_def, ir_var_uniform, prog)) { > linker_error(prog, "definitions of interface block `%s' do > not " > "match\n", var->get_interface_type()->name); > return; > -- > 2.1.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev