On 02/10/2015 08:40 AM, Eduardo Lima Mitev wrote:
From: Iago Toral Quiroga <[email protected]>--- src/mesa/main/teximage.c | 22 ++++++++++++++++++++++ src/mesa/main/teximage.h | 3 +++ 2 files changed, 25 insertions(+) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index c9c48bb..f0d0ef0 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -739,6 +739,28 @@ _mesa_is_proxy_texture(GLenum target) /** + * Test if a target is an array target. + * + * \param target texture target. + * + * \return GL_TRUE if the target is an array target, GL_FALSE otherwise. + */ +GLboolean +_mesa_is_array_texture(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D_ARRAY: + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + return GL_TRUE; + default: + return GL_FALSE; + }; +} + + +/** * Return the proxy target which corresponds to the given texture target */ static GLenum diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 02b0eda..6a77ece 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -66,6 +66,9 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ); extern GLboolean _mesa_is_proxy_texture(GLenum target); +extern GLboolean +_mesa_is_array_texture(GLenum target); + extern struct gl_texture_image * _mesa_new_texture_image( struct gl_context *ctx );
For non-API booleans, we're usually using bool/true/false nowadays. But not a big deal. Reviewed-by: Brian Paul <[email protected]> -Brian _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
