https://bugs.freedesktop.org/show_bug.cgi?id=88962

--- Comment #4 from Brian Paul <bri...@vmware.com> ---
The first patch looks good.  I posted something similar to mesa-dev yesterday.

But the second patch doesn't seem right.  There could be post-process stages
that don't care about the depth/stencil buffer but we'd still want them to run.
 So instead, I think the pp_mlaa.c code should check for a missing/null
depth/stencil buffer.

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