On 27 January 2015 at 18:04, Dave Airlie <[email protected]> wrote: > From: Dave Airlie <[email protected]> > > This use the gallium poly stipple helper to modify > the fragment shader and sets up the appropriate state > around it. > > This renders the polys test from mesa demos properly. > Fixes: > https://bugs.freedesktop.org/show_bug.cgi?id=25280 > > TODO: > should this be in radeon common code? (radeonsi)
My attempt to use set_sampler_views runs afowl of r600 not being able to handle start != 0 so I'll probably have to attempt to fix that. Dave. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
