The clip state was reset everytime, incurring an overhead.

Reviewed-by: David Heidelberg <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
---
 src/gallium/state_trackers/nine/nine_state.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/gallium/state_trackers/nine/nine_state.c 
b/src/gallium/state_trackers/nine/nine_state.c
index 4175803..e4e6788 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -839,8 +839,10 @@ nine_update_state(struct NineDevice9 *device, uint32_t 
mask)
         }
     }
 
-    if (state->changed.ucp)
+    if (state->changed.ucp) {
         pipe->set_clip_state(pipe, &state->clip);
+        state->changed.ucp = 0;
+    }
 
     if (group & (NINE_STATE_FREQ_GROUP_1 | NINE_STATE_VS)) {
         if (group & (NINE_STATE_TEXTURE | NINE_STATE_SAMPLER))
-- 
2.1.3

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