This->surfaces contains the surfaces associated to the levels
and faces. This->surfaces[6*Level] is what we want here,
since it gives us a face descriptor for the level 'Level'.

Reviewed-by: David Heidelberg <[email protected]>
Signed-off-by: Axel Davy <[email protected]>
Signed-off-by: Xavier Bouchoux <[email protected]>

Cc: "10.4" <[email protected]>
---
 src/gallium/state_trackers/nine/cubetexture9.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/state_trackers/nine/cubetexture9.c 
b/src/gallium/state_trackers/nine/cubetexture9.c
index 9f5d8e2..2c607c0 100644
--- a/src/gallium/state_trackers/nine/cubetexture9.c
+++ b/src/gallium/state_trackers/nine/cubetexture9.c
@@ -146,7 +146,7 @@ NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 
*This,
     user_assert(Level == 0 || !(This->base.base.usage & 
D3DUSAGE_AUTOGENMIPMAP),
                 D3DERR_INVALIDCALL);
 
-    *pDesc = This->surfaces[Level]->desc;
+    *pDesc = This->surfaces[Level * 6]->desc;
 
     return D3D_OK;
 }
-- 
2.1.3

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