On 11.12.2014 07:08, Marek Olšák wrote: > From: Marek Olšák <[email protected]> > > This fixes incorrect rendering in Unreal Engine demos. > I don't know why it's called "dx10 clamp mode". MSDN doesn't mention it. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83510
Assuming this doesn't affect compute shaders, Reviewed-by: Michel Dänzer <[email protected]> -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
