On Tue, Dec 2, 2014 at 3:51 AM, Kenneth Graunke <[email protected]> wrote:
> We don't access brw->vertex_program or ctx->_Shader since the previous
> commit, so we don't need this dirty bit.
>
> I think it's still necessary on Gen6 because it still conflates
> constant uploading with unit state uploading.  We can fix that later.

I might add a FIXME into the Gen6 code so we don't forget.

Either way, the series is

Reviewed-by: Matt Turner <[email protected]>
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