On Tue, Dec 2, 2014 at 3:51 AM, Kenneth Graunke <[email protected]> wrote: > We don't access brw->vertex_program or ctx->_Shader since the previous > commit, so we don't need this dirty bit. > > I think it's still necessary on Gen6 because it still conflates > constant uploading with unit state uploading. We can fix that later.
I might add a FIXME into the Gen6 code so we don't forget. Either way, the series is Reviewed-by: Matt Turner <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
