https://bugs.freedesktop.org/show_bug.cgi?id=86594
--- Comment #2 from Chris Forbes <[email protected]> --- Looks like there's more than one thing wrong here. glGetActiveUniformName is introduced with 3.1/ARB_uniform_buffer_object, which is not supported on Ironlake. Your test program ends up calling through a null function pointer, because GLEW never wired it up. On 2.1, your best option here is glGetActiveUniform. -- You are receiving this mail because: You are the assignee for the bug.
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