Emil Velikov <[email protected]> writes: > The kernel files are built into a separate static library and > all the functions that require it are already wrapped in ifdef > USE_VC4_SIMULATOR. Don't forget the header file :)
I'm probably going to be using a bunch of this code for dumping of debug traces on non-simulator builds. Also, the goal of kernel/ is for it to contain actual kernel code as much as possible (so I can diff to the kernel), and not the userspace wrappers for kernel compat.
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