https://bugs.freedesktop.org/show_bug.cgi?id=82814
Priority: medium
Bug ID: 82814
Assignee: [email protected]
Summary: glDrawBuffers(0, NULL) segfaults in _mesa_drawbuffers
Severity: normal
Classification: Unclassified
OS: All
Reporter: [email protected]
Hardware: Other
Status: NEW
Version: git
Component: Mesa core
Product: Mesa
Created attachment 104888
--> https://bugs.freedesktop.org/attachment.cgi?id=104888&action=edit
full backtrace
e.g. doom3 bfg uses it:
https://github.com/RobertBeckebans/RBDOOM-3-BFG/blob/195b99e39fdda73facd73cac61e7ce317fc92e33/neo/renderer/Framebuffer.cpp#L86
< Sarayan> 904ed3b3153a73b601085ed22d2ba3693812b1cf is what made it explode
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