https://bugs.freedesktop.org/show_bug.cgi?id=82538
Michel Dänzer <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] --- Comment #3 from Michel Dänzer <[email protected]> --- Bisected it to: commit 734e4946f50c1b83dafdb18ced652abc88e6a246 Author: Marek Olšák <[email protected]> Date: Fri Jul 11 00:05:44 2014 +0200 mesa: fix crash in st/mesa after deleting a VAO This happens when glGetMultisamplefv (or any other non-draw function) is called, which doesn't invoke the VBO module to update _DrawArrays and the pointer is invalid at that point. However st/mesa still dereferences it to setup vertex buffers ==> crash. -- You are receiving this mail because: You are the assignee for the bug.
_______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
