On Monday, July 21, 2014 11:00:50 PM Jordan Justen wrote: > Today we allocate a miptree's for the hiz buffer. We needed this in > the past because we would point the hardware at offsets of the hiz > buffer. Since the hiz format is not documented, this is not a good > idea. > > Since moving to support layered rendering on Gen7+, we no longer point > at an offset into the buffer on Gen7+. > > Therefore, to support hiz on Gen7+, we don't need a full miptree > structure allocated. > > This patch starts to create a new auxiliary buffer structure > (intel_miptree_aux_buffer) that can be a more simplistic miptree > side-band buffer associated with a miptree. (For example, to serve the > needs of the hiz buffer.) > > Signed-off-by: Jordan Justen <[email protected]> > Reviewed-by: Topi Pohjolainen <[email protected]>
Patches 1-3 are: Reviewed-by: Kenneth Graunke <[email protected]>
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