On Thu, Jul 24, 2014 at 10:37 AM, Neil Roberts <[email protected]> wrote: > Ian Romanick <[email protected]> writes: > >> Is that NVIDIA's off-line compression tool, or is that the compressor >> in the driver? > > I was talking about the offline compressor. I don't know what NVidia's > online compressor is like. Yes, perhaps if we can get a quick compressor > with reasonable results then it starts to make sense to compress on the > fly.
Just a thought -- if online compression is highly unexpected, perhaps it'd be reasonably to make a *horrid* compressor that doesn't rely on any external libraries? I don't know how complex the BPTC format is, but I suspect it may be possible to do a simple conversion that does ~0 compression (and may actually make things larger). This would allow you to separate the problem of BPTC support in mesa and all the potential external dependency/licensing issues. Cheers, -ilia _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
