https://bugs.freedesktop.org/show_bug.cgi?id=81174
--- Comment #3 from Marek Olšák <[email protected]> --- No. If you use the immediate-mode style rendering (glBegin/End), the vertices are written into a buffer. When the buffer is full, all vertices are drawn and a new buffer is allocated for the following vertex data. Guess what, you'll end up with a lot of line loops instead of just one. -- You are receiving this mail because: You are the assignee for the bug.
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