Otherwise we crash when setting up atomic buffer objects.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=77221
Signed-off-by: Kenneth Graunke <[email protected]>
---
src/mesa/drivers/dri/i965/gen8_surface_state.c | 17 +++++++++++++++++
1 file changed, 17 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c
b/src/mesa/drivers/dri/i965/gen8_surface_state.c
index 90ec21a..4db5359 100644
--- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
@@ -217,6 +217,22 @@ gen8_update_texture_surface(struct gl_context *ctx,
I915_GEM_DOMAIN_SAMPLER, 0);
}
+static void
+gen8_create_raw_surface(struct brw_context *brw, drm_intel_bo *bo,
+ uint32_t offset, uint32_t size,
+ uint32_t *out_offset, bool rw)
+{
+ gen8_emit_buffer_surface_state(brw,
+ out_offset,
+ bo,
+ offset,
+ BRW_SURFACEFORMAT_RAW,
+ size,
+ 1,
+ 0 /* mocs */,
+ true /* rw */);
+}
+
/**
* Create the constant buffer surface. Vertex/fragment shader constants will
be
* read from this buffer with Data Port Read instructions/messages.
@@ -358,5 +374,6 @@ gen8_init_vtable_surface_functions(struct brw_context *brw)
brw->vtbl.update_renderbuffer_surface = gen8_update_renderbuffer_surface;
brw->vtbl.update_null_renderbuffer_surface =
gen8_update_null_renderbuffer_surface;
+ brw->vtbl.create_raw_surface = gen8_create_raw_surface;
brw->vtbl.emit_buffer_surface_state = gen8_emit_buffer_surface_state;
}
--
1.9.1
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