On 15.04.2014 19:40, Marek Olšák wrote: > The staging texture should always be idle, so I guess this just skips > the needless GEM_WAIT_IDLE call?
Yes, exactly. Apparently that can incur a significant cost in some cases. > Reviewed-by: Marek Olšák <[email protected]> Thank you, pushed. -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
