This series adds support for geometry shaders to r600g for evergreen and later GPUs. I don't think r600/r700 support is that hard, but I haven't had time to look at it at all, and I expect possible erratum.
This passes most of the piglit tests on my BARTS board and doesn't hang the GPU anymore than normal piglit does. I'd probably merge this as a squash merge as I don't think its greatly bisectable once you go into the split between Vadim's original work and the stream of fixes I've implemented on top of it. Dave. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
