I've just been playing with layered rendering on r600g and the depth test Marek wrote, and I noticed I'm sometimes getting a gallium framebuffer state with 1 cbuf but no defined cbuf,
this comes direct from the Mesa state in the gl_framebuffer object, is this legal? Dave. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
