From: Courtney Goeltzenleuchter <[email protected]>

v2 (idr): Fix copy-and-paste bug... s/LAYER/VIEWPORT/

Signed-off-by: Ian Romanick <[email protected]>
---
 src/glsl/builtin_variables.cpp | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index f630923..d6bc3c0 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -780,6 +780,8 @@ void
 builtin_variable_generator::generate_gs_special_vars()
 {
    add_output(VARYING_SLOT_LAYER, int_t, "gl_Layer");
+   if (state->ARB_viewport_array_enable)
+      add_output(VARYING_SLOT_VIEWPORT, int_t, "gl_ViewportIndex");
 
    /* Although gl_PrimitiveID appears in tessellation control and tessellation
     * evaluation shaders, it has a different function there than it has in
-- 
1.8.1.4

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