https://bugs.freedesktop.org/show_bug.cgi?id=73298
Priority: medium
Bug ID: 73298
Assignee: [email protected]
Summary: libcggl segfaults with mesa 10.1
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: [email protected]
Hardware: Other
Status: NEW
Version: git
Component: Other
Product: Mesa
Games used libcggl (Awesomenauts, as axample) crashes with segfault on mesa
newer than 10.0. gdb backtrace shows next
#0 __memcpy_ssse3_rep () at
../sysdeps/i386/i686/multiarch/memcpy-ssse3-rep.S:181
#1 0xed571227 in memcpy (__len=64, __src=<error reading variable: Cannot
access memory at address 0xea4feb4c>, __dest=<optimized out>) at
/usr/include/i386-linux-gnu/bits/string3.h:51
#2 _mesa_ProgramLocalParameters4fvEXT (target=<error reading variable: Cannot
access memory at address 0xea4feb40>, index=<error reading variable: Cannot
access memory at address 0xea4feb44>,
count=<error reading variable: Cannot access memory at address 0xea4feb48>,
params=<error reading variable: Cannot access memory at address 0xea4feb4c>) at
../../../../src/mesa/main/arbprogram.c:551
#3 0xf7338ac0 in ?? () from
/home/asudak/.local/share/Steam/SteamApps/common/Awesomenauts/lib/libCgGL.so
Cannot access memory at address 0xea4feb40
I start getting this issue after some change before 2013-11-21.
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