On 12/17/2013 11:23 AM, Paul Berry wrote:
--- src/mesa/main/shaderobj.h | 15 --------------- 1 file changed, 15 deletions(-)diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index de1c9fc..7245c5e 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -118,21 +118,6 @@ _mesa_shader_type_to_index(GLenum v) } -static inline GLenum -_mesa_shader_index_to_type(GLuint i) -{ - static const GLenum enums[MESA_SHADER_TYPES] = { - GL_VERTEX_SHADER, - GL_GEOMETRY_SHADER, - GL_FRAGMENT_SHADER - }; - if (i >= MESA_SHADER_TYPES) - return 0; - else - return enums[i]; -} - - #ifdef __cplusplus } #endif
For 1, 3, 4, 5: Reviewed-by: Brian Paul <[email protected]> Just had a small question on patch 2, but looks OK otherwise. -Brian _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
