On 12/16/2013 03:27 PM, Paul Berry wrote:
These enums were redundant. --- src/glsl/ast_to_hir.cpp | 82 ++++++++++++++++++++--------------------- src/glsl/builtin_functions.cpp | 22 +++++------ src/glsl/builtin_variables.cpp | 20 +++++----- src/glsl/glsl_parser.yy | 8 ++-- src/glsl/glsl_parser_extras.cpp | 14 +++---- src/glsl/glsl_parser_extras.h | 10 +---- 6 files changed, 75 insertions(+), 81 deletions(-)
For the series: Reviewed-by: Brian Paul <[email protected]> I see there's more MESA_SHADER_x -> string conversion in check_resources() in linker.cpp link_check_atomic_counter_resources() in link_atomic.cpp Those should probably use _mesa_glsl_shader_target_name() _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
