Now that we have dynamic binding tables there's no good reason anymore to expose so few atomic counter buffers. Increase it to 16. --- src/mesa/drivers/dri/i965/brw_context.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 63f0687..97f8906 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -660,7 +660,7 @@ struct brw_gs_prog_data #define BRW_MAX_DRAW_BUFFERS 8 /** Max number of atomic counter buffer objects in a shader */ -#define BRW_MAX_ABO 4 +#define BRW_MAX_ABO 16 /** * Max number of binding table entries used for stream output. -- 1.8.3.4 _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
