Give glTexStorage* equivalent debug logging to glTexImage*.
Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
---
src/mesa/main/texstorage.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 7bd8652..84b8f82 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -365,6 +365,13 @@ texstorage(GLuint dims, GLenum target, GLsizei levels,
GLenum internalformat,
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexStorage%uD %s %d %s %d %d %d\n",
+ dims,
+ _mesa_lookup_enum_by_nr(target), levels,
+ _mesa_lookup_enum_by_nr(internalformat),
+ width, height, depth);
+
if (tex_storage_error_check(ctx, dims, target, levels,
internalformat, width, height, depth)) {
return; /* error was recorded */
--
1.8.1.2
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