On 11/03/2013 02:50 PM, Kenneth Graunke wrote:
On 11/03/2013 01:51 PM, Chad Versace wrote:
The new option clamps GL_MAX_SAMPLES to a hardware-supported MSAA mode.
If negative, then no clamping occurs.
v2: (for Paul)
- Add option to i965 only, not to all DRI drivers.
- Do not realy on int->uint cast to convert negative
values to large positive values. Explicitly check for
clamp_max_samples < 0.
v3: (for Ken)
- Don't allow clamp_max_samples to alter context version.
- Use clearer for-loop and correct comment.
- Rename variables.
CC: Paul Berry <[email protected]>
CC: Eric Anholt <[email protected]>
CC: Kenneth Graunke <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
---
This patch lives on my driconf-clamp-max-samples branch.
src/mesa/drivers/dri/i965/brw_context.c | 70 ++++++++++++++++++++++++++++----
src/mesa/drivers/dri/i965/intel_screen.c | 8 +++-
2 files changed, 69 insertions(+), 9 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dri/i965/brw_context.c
index 38147e9..f405629 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -268,6 +268,53 @@ brw_init_driver_functions(struct brw_context *brw,
functions->GetSamplePosition = gen6_get_sample_position;
}
+/**
+ * Return array of MSAA modes supported by the hardware. The array is
+ * zero-terminated and sorted in decreasing order.
+ */
+static const int*
+brw_supported_msaa_modes(const struct brw_context *brw)
+{
+ if (brw->gen >= 7) {
+ return (int[]){8, 4, 0};
+ } else if (brw->gen == 6) {
+ return (int[]){4, 0};
+ } else {
+ return (int[]){0};
+ }
+}
+
+/**
+ * Override GL_MAX_SAMPLES and related constants according to value of driconf
+ * option 'clamp_max_samples'.
+ */
+static void
+brw_override_max_samples(struct brw_context *brw)
+{
+ const int clamp_max_samples = driQueryOptioni(&brw->optionCache,
+ "clamp_max_samples");
+ if (clamp_max_samples < 0)
+ return;
+
+ const int *supported_msaa_modes = brw_supported_msaa_modes(brw);
+ int max_samples = 0;
+
+ /* Select the largest supported MSAA mode that does not exceed
+ * clamp_max_samples.
+ */
+ for (int i = 0; supported_msaa_modes[i] != 0; ++i) {
+ if (supported_msaa_modes[i] <= clamp_max_samples) {
+ max_samples = supported_msaa_modes[i];
+ break;
+ }
+ }
+
+ brw->ctx.Const.MaxSamples = max_samples;
+ brw->ctx.Const.MaxColorTextureSamples = max_samples;
+ brw->ctx.Const.MaxDepthTextureSamples = max_samples;
+ brw->ctx.Const.MaxIntegerSamples = max_samples;
+}
+
static void
brw_initialize_context_constants(struct brw_context *brw)
{
@@ -333,16 +380,17 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.AlwaysUseGetTransformFeedbackVertexCount = true;
+ const int max_samples = brw_supported_msaa_modes(brw)[0];
if (brw->gen == 6) {
- ctx->Const.MaxSamples = 4;
- ctx->Const.MaxColorTextureSamples = 4;
- ctx->Const.MaxDepthTextureSamples = 4;
- ctx->Const.MaxIntegerSamples = 4;
+ ctx->Const.MaxSamples = max_samples;
+ ctx->Const.MaxColorTextureSamples = max_samples;
+ ctx->Const.MaxDepthTextureSamples = max_samples;
+ ctx->Const.MaxIntegerSamples = max_samples;
} else if (brw->gen >= 7) {
- ctx->Const.MaxSamples = 8;
- ctx->Const.MaxColorTextureSamples = 8;
- ctx->Const.MaxDepthTextureSamples = 8;
- ctx->Const.MaxIntegerSamples = 8;
+ ctx->Const.MaxSamples = max_samples;
+ ctx->Const.MaxColorTextureSamples = max_samples;
+ ctx->Const.MaxDepthTextureSamples = max_samples;
+ ctx->Const.MaxIntegerSamples = max_samples;
ctx->Const.MaxProgramTextureGatherComponents = 4;
}
This if-statement is now silly...both halves have the exact same code.
You just want:
const int max_samples = brw_supported_msaa_modes(brw)[0];
ctx->Const.MaxSamples = max_samples;
ctx->Const.MaxColorTextureSamples = max_samples;
ctx->Const.MaxDepthTextureSamples = max_samples;
ctx->Const.MaxIntegerSamples = max_samples;
With that fixed, this is:
Reviewed-and-tested-by: Kenneth Graunke <[email protected]>
Thanks for catching my sed silliness. I'll commit it soon.
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