On 10/26/2013 10:32 AM, Paul Berry wrote:
> This will let us use strcasecmp() from anywhere inside Mesa without
> having to worry about the fact that it doesn't exist in MSVC.
> ---
> src/glsl/glsl_parser.yy | 8 +-------
> src/mesa/main/imports.h | 1 +
> 2 files changed, 2 insertions(+), 7 deletions(-)
>
> diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
> index 0a0708e..4ed4105 100644
> --- a/src/glsl/glsl_parser.yy
> +++ b/src/glsl/glsl_parser.yy
> @@ -66,14 +66,8 @@ static bool match_layout_qualifier(const char *s1, const
> char *s2,
> */
> if (state->es_shader)
> return strcmp(s1, s2);
> - else {
> -#if defined(_MSC_VER)
> - /* MSVC doesn't have a strcasecmp() function; instead it has _stricmp.
> */
> - return _stricmp(s1, s2);
> -#else
> + else
> return strcasecmp(s1, s2);
> -#endif
> - }
> }
> %}
>
> diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
> index 53e40b4..d79e2a3 100644
> --- a/src/mesa/main/imports.h
> +++ b/src/mesa/main/imports.h
> @@ -141,6 +141,7 @@ static inline float acoshf(float x) { return logf(x +
> sqrtf(x * x - 1.0f)); }
> static inline float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f -
> x)) / 2.0f; }
> static inline int isblank(int ch) { return ch == ' ' || ch == '\t'; }
> #define strtoll(p, e, b) _strtoi64(p, e, b)
> +#define strcasecmp(s1, s2) _stricmp(s1, s2)
> #endif
> /*@}*/
Reviewed-by: Kenneth Graunke <[email protected]>
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