On 10/14/2013 06:40 AM, Mike Lothian wrote: > Hi > > I'm going to try adding in support for texelFetch*Offset to try and get > anti aliasing working in the Unigine demos
texelFetchOffset is already supported by GLSL 1.30. There's a lot more to EXT_gpu_shader4 than just these built in functions. That includes a bunch of garbage in the parser. We're not interested in adding (and maintaining) support for EXT_gpu_shader4 in Mesa. > I'm not sure if anything more will be required but I just wanted to > check no one else is working on this > > Thanks > > Mike > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
