Some texturing ops are about to have nonconstant offset support; the offset in the header in these cases should be zero.
Signed-off-by: Chris Forbes <chr...@ijw.co.nz> Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> --- src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 2 +- src/mesa/drivers/dri/i965/brw_shader.cpp | 9 +++++++-- src/mesa/drivers/dri/i965/brw_shader.h | 2 +- src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 2 +- 4 files changed, 10 insertions(+), 5 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index e659203..3fde443 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1595,7 +1595,7 @@ fs_visitor::visit(ir_texture *ir) } if (ir->offset != NULL && ir->op != ir_txf) - inst->texture_offset = brw_texture_offset(ir->offset->as_constant()); + inst->texture_offset = brw_texture_offset(ctx, ir->offset->as_constant()); if (ir->op == ir_tg4) inst->texture_offset |= gather_channel(ir, sampler) << 16; // M0.2:16-17 diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 6b37f58..5da1b0f 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -368,9 +368,14 @@ brw_math_function(enum opcode op) } uint32_t -brw_texture_offset(ir_constant *offset) +brw_texture_offset(struct gl_context *ctx, ir_constant *offset) { - assert(offset != NULL); + /* If the driver does not support GL_ARB_gpu_shader5, the offset + * must be constant. + */ + assert(offset != NULL || ctx->Extensions.ARB_gpu_shader5); + + if (!offset) return 0; /* nonconstant offset; caller will handle it. */ signed char offsets[3]; for (unsigned i = 0; i < offset->type->vector_elements; i++) diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index 4dbd38d..3feee69 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -72,7 +72,7 @@ public: void dump_instructions(); }; -uint32_t brw_texture_offset(ir_constant *offset); +uint32_t brw_texture_offset(struct gl_context *ctx, ir_constant *offset); #endif /* __cplusplus */ diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index 0cf8277..bd9c9e9 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -2286,7 +2286,7 @@ vec4_visitor::visit(ir_texture *ir) inst->shadow_compare = ir->shadow_comparitor != NULL; if (use_texture_offset) - inst->texture_offset = brw_texture_offset(ir->offset->as_constant()); + inst->texture_offset = brw_texture_offset(ctx, ir->offset->as_constant()); /* Stuff the channel select bits in the top of the texture offset */ if (ir->op == ir_tg4) -- 1.8.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev