On 11 October 2013 17:53, Matt Turner <[email protected]> wrote: > On Fri, Oct 11, 2013 at 5:29 PM, Paul Berry <[email protected]> > wrote: > > This patch populates the following built-in GLSL 1.50 variables based > > on constants stored in ctx->Const: > > > > - gl_MaxVertexOutputComponents > > - gl_MaxGeometryInputComponents > > - gl_MaxGeometryOutputComponents > > - gl_MaxFragmentInputComponents > > - gl_MaxGeometryTextureImageUnits > > Presumably this is the GS140 task (named > gl_MaxGeometryTexture*Image*Units)? >
Oops, yes, you're right. I had a typo in my task list. Fixed! > > > - gl_MaxGeometryOutputVertices > > - gl_MaxGeometryTotalOutputComponents > > - gl_MaxGeometryUniformComponents > > - gl_MaxGeometryVaryingComponents > > > > On i965/gen7, fixes all Piglit tests in "spec/glsl-1.50/built-in > > constants/*" except for gl_MaxCombinedTextureImageUnits and > > gl_MaxGeometryUniformComponents. > > --- > > Reviewed-by: Matt Turner <[email protected]> >
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