On 10/04/2013 11:36 AM, Alexander von Gluck IV wrote:
* This in essence means that Mesa would be taking control of Haiku's OpenGL kit. * This works by dispatching renderers from the OpenGL add-ons directory --- src/gallium/SConscript | 1 + src/gallium/targets/libgl-haiku/GLDispatcher.cpp | 72 +++ src/gallium/targets/libgl-haiku/GLDispatcher.h | 109 ++++ src/gallium/targets/libgl-haiku/GLRenderer.cpp | 106 ++++ .../targets/libgl-haiku/GLRendererRoster.cpp | 226 ++++++++ src/gallium/targets/libgl-haiku/GLRendererRoster.h | 51 ++ src/gallium/targets/libgl-haiku/GLView.cpp | 643 +++++++++++++++++++++ src/gallium/targets/libgl-haiku/SConscript | 34 ++ 8 files changed, 1242 insertions(+) create mode 100644 src/gallium/targets/libgl-haiku/GLDispatcher.cpp create mode 100644 src/gallium/targets/libgl-haiku/GLDispatcher.h create mode 100644 src/gallium/targets/libgl-haiku/GLRenderer.cpp create mode 100644 src/gallium/targets/libgl-haiku/GLRendererRoster.cpp create mode 100644 src/gallium/targets/libgl-haiku/GLRendererRoster.h create mode 100644 src/gallium/targets/libgl-haiku/GLView.cpp create mode 100644 src/gallium/targets/libgl-haiku/SConscript
The series look OK to me. Do you want to add/update any docs/ files? Reviewed-by: Brian Paul <[email protected]> Do you need me to push this for you? -Brian _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
