I believe depth clears should not be affected by pipe_depth_state::writemask.

I suspect that the only reason depth mask is not explicitly enable is because 
it is a boolean, unlike color/stencil write mask which are proper bitmasks.

Therefore there is no additional information in depth write mask than what's 
already expressed by the PIPE_CLEAR_DEPTH bit.

Jose

----- Original Message -----
> Just want to check an inconsistency,
> 
> so GL clears respect glDepthMask, gallium docs don't explicitly
> mention depth masking, they say clear isn't affected by color or
> stencil write masks, should that sentence contain depth?
> 
> Dave.
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> 
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