can_cut_index_handle_prims() was passed an array of _mesa_prim objects
and a count, and ran a loop for that many iterations.  However, it
treated the array like a pointer, repeatedly checking the first element.

This patch makes it actually check every primitive.

Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>
---
 src/mesa/drivers/dri/i965/brw_primitive_restart.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_primitive_restart.c 
b/src/mesa/drivers/dri/i965/brw_primitive_restart.c
index 0dbc48f..b305dca 100644
--- a/src/mesa/drivers/dri/i965/brw_primitive_restart.c
+++ b/src/mesa/drivers/dri/i965/brw_primitive_restart.c
@@ -92,8 +92,8 @@ can_cut_index_handle_prims(struct gl_context *ctx,
       return false;
    }
 
-   for ( ; nr_prims > 0; nr_prims--) {
-      switch(prim->mode) {
+   for (int i = 0; i < nr_prims; i++) {
+      switch (prim[i].mode) {
       case GL_POINTS:
       case GL_LINES:
       case GL_LINE_STRIP:
-- 
1.8.3.4

_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to