---
src/glsl/ast_to_hir.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index feff586..0db6b45 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -1922,7 +1922,7 @@ validate_binding_qualifier(struct _mesa_glsl_parse_state
*state,
* with an array of size N, all elements of the array from binding
* through binding + N - 1 must be within this range."
*/
- unsigned limit;
+ unsigned limit = 0;
switch (state->target) {
case vertex_shader:
limit = ctx->Const.VertexProgram.MaxTextureImageUnits;
--
1.7.10.4
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