On 5 August 2013 15:00, Anuj Phogat <[email protected]> wrote: > This patch fixes a case of framebuffer blitting with renderbuffer > as color attachment and GL_LINEAR filter. Meta implementation of > glBlitFrambuffer() converts source color buffer to a texture and > uses it to do the scaled blitting in to destination buffer. Using > the exact source rectangle to create the texture does incorrect > linear filtering along the edges. This patch makes the changes to > extend the texture edges by one pixel in x, y directions. This > ensures correct linear filtering. > > It fixes failing piglit fbo-linear-blit test. Patch for the testcase > is on piglit mailing list. > > Signed-off-by: Anuj Phogat <[email protected]> >
Reviewed-by: Paul Berry <[email protected]>
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