This series adds support for GLSL-1.30-style clipping using gl_ClipDistance on Gen4/5. All of the interpolation piglits now pass, but there are still a couple of things I need to do:
* Get rid of clip plane compaction * Add similar support for clipping lines _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
