This series adds support for GLSL-1.30-style clipping using gl_ClipDistance on 
Gen4/5.
All of the interpolation piglits now pass, but there are still a couple of 
things I need to do:

* Get rid of clip plane compaction
* Add similar support for clipping lines

_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to